Outboard-EQ Help

Undo, redo, A/B

> Every edit you make in Outboard-EQ is undoable — including multi-band gestures, preset loads, and macros. Two A/B slots let you compare different settings side-by-side; Copy moves the state between

Every edit you make in Outboard-EQ is undoable — including multi-band gestures, preset loads, and macros. Two A/B slots let you compare different settings side-by-side; Copy moves the state between them.

Undo and Redo

The Undo and Redo buttons in the header History area step backward and forward through your edit history. The history captures:

  • Knob and disc moves (snapshotted as a flat list of parameter-id / value pairs).
  • Preset loads.
  • Macro applications.
  • Multi-band gestures (e.g. dragging multiple bands at once).

The history does not capture:

  • DAW automation moves (the DAW already owns those — they're part of the project's undo, not the plugin's).
  • MIDI Learn-driven CC moves (these go through a separate path and aren't gesture-wrapped).

Gesture debouncing

If you drag a band's freq, gain, and Q in one continuous gesture, that whole gesture becomes one undo step — not three. Outboard-EQ debounces overlapping parameter writes within an 80 ms window into a single history entry. This keeps your undo stack readable rather than flooded.

A/B compare

Two snapshots, A and B. Click A or B in the header to switch the plugin to that snapshot. The current state is preserved in whichever slot you came from.

Use cases:

  • Set up state A, switch to B, dial in an alternative, then toggle to compare.
  • Capture a reference state in A, experiment in B, return to A if the experiment fails.

Copy A→B and B→A

The Copy button in the History area copies the current slot to the other slot. Use Copy A→B when you want to start from your A state and tweak in B; use Copy B→A to commit a B experiment back to A.

Tips

  • The 80 ms gesture debounce means rapid live tweaks (e.g. parameter sweeps with a hardware controller via MIDI Learn) won't flood the undo history.
  • A/B state is not preset-saved. Loading a preset replaces only the current slot; the other slot keeps whatever it had.
  • For a three-way compare (preset baseline / your tweak / a reference), copy preset to A, tweak in B, and use Bypass for the "preset off" reference.

See also

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